- Posted By: freeproject
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- Posted By: freeproject
- Comments: 0
Instant Messaging System Activity Diagram
This is the Activity UML diagram of Instant Messaging System which shows the flows between the activity of Server, Popup, Client, Theme, Status. The main activity involved in this UML Activity Diagram of Instant Messaging System are as follows:
- Server Activity
- Popup Activity
- Client Activity
- Theme Activity
- Status Activity
Features of the Activity UML diagram of Instant Messaging System
- Admin User can search Server, view description of a selected Server, add Server, update Server and delete Server.
- Its shows the activity flow of editing, adding and updating of Popup
- User will be able to search and generate report of Client, Theme, Status
- All objects such as ( Server, Popup, Status) are interlinked
- Its shows the full description and flow of Server, Theme, Status, Client, Popup
Login Activity Diagram of Instant Messaging System:
This is the Login Activity Diagram of Instant Messaging System, which shows the flows of Login Activity, where admin will be able to login using their username and password. After login user can manage all the operations on Client, Server, Popup, Status, Theme. All the pages such as Popup, Status, Theme are secure and user can access these page after login. The diagram below helps demonstrate how the login page works in a Instant Messaging System. The various objects in the Status, Client, Server, Popup, and Theme page—interact over the course of the Activity, and user will not be able to access this page without verifying their identity.
- Posted By: freeproject
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Instant Messaging System Class Diagram
Instant Messaging System Class Diagram describes the structure of a Instant Messaging System classes, their attributes, operations (or methods), and the relationships among objects. The main classes of the Instant Messaging System are Message, Conference, Client, Status, Theme, User.
Classes of Instant Messaging System Class Diagram:
- Message Class : Manage all the operations of Message
- Conference Class : Manage all the operations of Conference
- Client Class : Manage all the operations of Client
- Status Class : Manage all the operations of Status
- Theme Class : Manage all the operations of Theme
- User Class : Manage all the operations of User
Classes and their attributes of Instant Messaging System Class Diagram:
- Message Attributes : message_id, message_name, message_type, message_description
- Conference Attributes : confrence_id, confrence_name, confrence_type, confrence_description
- Client Attributes : client_id, client_name, client_mobile, client_email, client_username, client_password, client_address
- Status Attributes : status_id, status_client_id, status_name, status_update, status_time, status_date, status_type, status_description
- Theme Attributes : theme_id, theme_name, theme_type, theme_description
- User Attributes : user_id, user_name, user_mobile, user_email, user_username, user_password, user_address
Classes and their methods of Instant Messaging System Class Diagram:
- Message Methods : addMessage(), editMessage(), deleteMessage(), updateMessage(), saveMessage(), searchMessage()
- Conference Methods : addConference(), editConference(), deleteConference(), updateConference(), saveConference(), searchConference()
- Client Methods : addClient(), editClient(), deleteClient(), updateClient(), saveClient(), searchClient()
- Status Methods : addStatus(), editStatus(), deleteStatus(), updateStatus(), saveStatus(), searchStatus()
- Theme Methods : addTheme(), editTheme(), deleteTheme(), updateTheme(), saveTheme(), searchTheme()
- User Methods : addUser(), editUser(), deleteUser(), updateUser(), saveUser(), searchUser()
Class Diagram of Instant Messaging System :
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Instant Messaging System Component Diagram
This is a Component diagram of Instant Messaging System which shows components, provided and required interfaces, ports, and relationships between the Status, Popup, Server, Theme and Client. This type of diagrams is used in Component-Based Development (CBD) to describe systems with Service-Oriented Architecture (SOA). Instant Messaging System UML component diagram, describes the organization and wiring of the physical components in a system.
Components of UML Component Diagram of Instant Messaging System:
- Status Component
- Popup Component
- Server Component
- Theme Component
- Client Component
Featues of Instant Messaging System Component Diagram:
- You can show the models the components of Instant Messaging System.
- Model the database schema of Instant Messaging System
- Model the executables of an application of Instant Messaging System
- Model the system's source code of Instant Messaging System
- Posted By: namita
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Instant Messaging System Dataflow Diagram
Instant Messaging System Data flow diagram is often used as a preliminary step to create an overview of the Messaging without going into great detail, which can later be elaborated.it normally consists of overall application dataflow and processes of the Messaging process. It contains all of the userflow and their entities such all the flow of Message, Client, Conference, Client Server, Status, Theme, Popup. All of the below diagrams has been used for the visualization of data processing and structured design of the Messaging process and working flow.
Zero Level Data flow Diagram(0 Level DFD) of Instant Messaging System :
This is the Zero Level DFD of Instant Messaging System, where we have eloborated the high level process of Messaging. It’s a basic overview of the whole Instant Messaging System or process being analyzed or modeled. It’s designed to be an at-a-glance view of Status,Theme and Popup showing the system as a single high-level process, with its relationship to external entities of Message,Client and Conference. It should be easily understood by a wide audience, including Message,Conference and Status In zero leve DFD of Instant Messaging System, we have described the high level flow of the Messaging system.High Level Entities and proccess flow of Instant Messaging System:
- Managing all the Message
- Managing all the Client
- Managing all the Conference
- Managing all the Client Server
- Managing all the Status
- Managing all the Theme
- Managing all the Popup
First Level Data flow Diagram(1st Level DFD) of Instant Messaging System :
First Level DFD (1st Level) of Instant Messaging System shows how the system is divided into sub-systems (processes), each of which deals with one or more of the data flows to or from an external agent, and which together provide all of the functionality of the Instant Messaging System system as a whole. It also identifies internal data stores of Popup, Theme, Status, Client Server, Conference that must be present in order for the Messaging system to do its job, and shows the flow of data between the various parts of Message, Conference, Theme, Popup, Status of the system. DFD Level 1 provides a more detailed breakout of pieces of the 1st level DFD. You will highlight the main functionalities of Messaging.Main entities and output of First Level DFD (1st Level DFD):
- Processing Message records and generate report of all Message
- Processing Client records and generate report of all Client
- Processing Conference records and generate report of all Conference
- Processing Client Server records and generate report of all Client Server
- Processing Status records and generate report of all Status
- Processing Theme records and generate report of all Theme
- Processing Popup records and generate report of all Popup
Second Level Data flow Diagram(2nd Level DFD) of Instant Messaging System :
DFD Level 2 then goes one step deeper into parts of Level 1 of Messaging. It may require more functionalities of Messaging to reach the necessary level of detail about the Messaging functioning. First Level DFD (1st Level) of Instant Messaging System shows how the system is divided into sub-systems (processes). The 2nd Level DFD contains more details of Popup, Theme, Status, Client Server, Conference, Client, Message.Low level functionalities of Instant Messaging System
- Admin logins to the system and manage all the functionalities of Instant Messaging System
- Admin can add, edit, delete and view the records of Message, Conference, Status, Popup
- Admin can manage all the details of Client, Client Server, Theme
- Admin can also generate reports of Message, Client, Conference, Client Server, Status, Theme
- Admin can search the details of Client, Status, Theme
- Admin can apply different level of filters on report of Message, Client Server, Status
- Admin can tracks the detailed information of Client, Conference, Client Server, , Status
- Posted By: freeproject
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Instant Messaging System ER Diagram
This ER (Entity Relationship) Diagram represents the model of Instant Messaging System Entity. The entity-relationship diagram of Instant Messaging System shows all the visual instrument of database tables and the relations between Conference, Status, Message, User etc. It used structure data and to define the relationships between structured data groups of Instant Messaging System functionalities. The main entities of the Instant Messaging System are Message, Conference, Client, Status, Theme and User.
Instant Messaging System entities and their attributes :
- Message Entity : Attributes of Message are message_id, message_name, message_type, message_description
- Conference Entity : Attributes of Conference are confrence_id, confrence_name, confrence_type, confrence_description
- Client Entity : Attributes of Client are client_id, client_name, client_mobile, client_email, client_username, client_password, client_address
- Status Entity : Attributes of Status are status_id, status_client_id, status_name, status_update, status_time, status_date, status_type, status_description
- Theme Entity : Attributes of Theme are theme_id, theme_name, theme_type, theme_description
- User Entity : Attributes of User are user_id, user_name, user_mobile, user_email, user_username, user_password, user_address
Description of Instant Messaging System Database :
- The details of Message is store into the Message tables respective with all tables
- Each entity (User, Client, Theme, Conference, Message) contains primary key and unique keys.
- The entity Client, Theme has binded with Message, Conference entities with foreign key
- There is one-to-one and one-to-many relationships available between Theme, Status, User, Message
- All the entities Message, Theme, Client, User are normalized and reduce duplicacy of records
- We have implemented indexing on each tables of Instant Messaging System tables for fast query execution.
- Posted By: freeproject
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Instant Messaging System Sequence Diagram
This is the UML sequence diagram of Instant Messaging System which shows the interaction between the objects of Server, Status, Conference, Popup, Client. The instance of class objects involved in this UML Sequence Diagram of Instant Messaging System are as follows:
- Server Object
- Status Object
- Conference Object
- Popup Object
- Client Object
Login Sequence Diagram of Instant Messaging System:
This is the Login Sequence Diagram of Instant Messaging System, where admin will be able to login in their account using their credentials. After login user can manage all the operations on Conference, Server, Status, Client, Popup. All the pages such as Status, Client, Popup are secure and user can access these page after login. The diagram below helps demonstrate how the login page works in a Instant Messaging System. The various objects in the Client, Conference, Server, Status, and Popup page—interact over the course of the sequence, and user will not be able to access this page without verifying their identity.
This is the UML sequence diagram of Instant Messaging System which shows the interaction between the objects of Server, Status, Conference, Popup, Client. The instance of class objects involved in this UML Sequence Diagram of Instant Messaging System are as follows:
- Server Object
- Status Object
- Conference Object
- Popup Object
- Client Object
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Instant Messaging System Use Case Diagram
This Use Case Diagram is a graphic depiction of the interactions among the elements of Instant Messaging System. It represents the methodology used in system analysis to identify, clarify, and organize system requirements of Instant Messaging System. The main actors of Instant Messaging System in this Use Case Diagram are: Super Admin, System User, Users, Anonymous Users, who perform the different type of use cases such as Manage Message, Manage Conference, Manage Client, Manage Client Server, Manage Status, Manage Theme, Manage Popup, Manage Users and Full Instant Messaging System Operations. Major elements of the UML use case diagram of Instant Messaging System are shown on the picture below.
The relationships between and among the actors and the use cases of Instant Messaging System:
- Super Admin Entity : Use cases of Super Admin are Manage Message, Manage Conference, Manage Client, Manage Client Server, Manage Status, Manage Theme, Manage Popup, Manage Users and Full Instant Messaging System Operations
- System User Entity : Use cases of System User are Manage Message, Manage Conference, Manage Client, Manage Client Server, Manage Status, Manage Theme, Manage Popup
- Users Entity : Use cases of Users are Send Chat Requests, Approve Requests, Send Chat Message, Check Chat History, Search Users
- Anonymous Users Entity : Use cases of Anonymous Users are View Information, Fill Contact Us, Search Content